2/27/2023 0 Comments Point blank shot![]() ![]() ![]() or about 5', when you account for the length of a person's arm. However, even then, regulation distance is only 7', 9.25". Now, sure, you can throw a dart (shuriken) very accurately a reasonable distance during a dart game. They suffer from accuracy problems and they don't do a heck of a lot of damage. Even spears aren't all that hot unless you add a machine (atlatl) to improve them. The fact is, most throwing weapons are lousy weapons. I think he's saying that, if you do use the houserule, you have to make a couple changes to other aspects of the game. Don't just treat a houserule as set in stone. Make it what makes sense from a balance/how things should work perspective. The house rule could just as easily be: half for ranged weapons except throwing weapons that SA on their entire range increment (or even better, that SA under 30ft.) It is a Houserule. I hope you are not seriously suggesting that you should adapt your character concepts/combat tactics/expectations of how the rules should work to fit a houserule. Well, then we might have to make a few more alterations to how we play the game when using Mr. If they did take the Far Shot feat then they are not taking any penalties at 20ft, so why can't they SA there? And secondly, by this logic throwing weapons without the Far shot feat would only get SA at 5ft, melee range. Because within thirty feet it is quite possible for a skilled thrower to hit a vital area. This applies with or without sneak attack.Īnd yet, Sneak Attack specifically extends to 30ft. range increment, so throwing anything from further away creates attack roll penalties. Well, you certainly hit a nail on the head right there. ![]() Rather then being "built with ranged in mind." As prereqs he is forced to take several feats which end up giving him the option to begin with a ranged, full attack, sneak attack at 30ft, and then close for melee combat (or let them close.) He is meant to fight in melee, as well. BioWare and the BioWare logo are trademarks or registered trademarks of EA International (Studio and Publishing) Ltd.If your character is built with ranged combat in mind, enganging a fellow in melee is rarely the superior choice.Įxcept that the specific class I am referring to is designed to be able to use ranged throwing and melee attacks. © & TM 2011-2022 Lucasfilm Entertainment Company Ltd. ![]() LucasArts, the LucasArts logo, Star Wars and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. Trademarks are the property of their respective owners. You may not copy, reuse or deep link any content found on this site without express permission from the copyright owner. Game content and materials copyright licensor. does not condone the sale of virtual currencies, referral link spam, botting, hacking or other activities that are harmful to SWTOR. A SWTOR account and acceptance of the SWTOR End User Access and License Agreement and Privacy Policy and Terms of Service are required to play SWTOR (No tarnish of the licensor's reputation or goodwill intended. Its sole intent is to support players of Star Wars: The Old Republic ("SWTOR") and make their gameplay more enjoyable. and is not endorsed by or affiliated with Disney, LucasArts, BioWare, or Electronic Arts. is a non-profit Star Wars fansite run by Jedipedia e.V. Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 1° pitch, 0° yaw.Please click on an effect below to view its details. If used while stealthed, deals > kinetic damage, > internal damage, and grants an Upper Hand. Blasts an enemy at point-blank range for > kinetic damage and > internal damage. ![]()
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